{"items" : [ {
"title":"Pig",
"img":"Pig.png",
"viewController":"ItemViewController",
"sections":[
{"img":"Pig_Large.png","title":"Pig"},
{"content":"<b>Health</b><br/>Survival Test: <fh/><fh/><hh/> <br/>Other: <fh/><fh/><fh/><fh/><fh/> <br/><br/><b>Spawn</b><br/>Grass blocks, light level 9+.<br/><br/><b>Scorepoints</b><br/>10"},
{"title":"Info","content":"Pigs are passive mobs that first appeared in Survival Test mode. The main purpose of pigs is to supply raw porkchops, and therefore are a renewable source of food. Pigs are 1.1875 blocks tall, 0.625 blocks wide and 1.25 blocks long."},
{"title":"Behavior","content":"Pigs wander around aimlessly. When they come to an obstacle, they will often try to breach it by jumping. This makes for some odd behavior when they can't get over the obstacle (random continuous jumping). They will make no attempt to stay out of water, and a common sight is several pigs bouncing up and down in the water. If you stand near a pig, it will turn its head towards you for a few seconds, then resume its wandering. Pigs often spawn in groups of 3-4. Like all other passive mobs, they move entirely randomly, and although it can appear that they are attracted to light, this is not the case. It is a common sight to see passive mobs clustered in lit areas at night, but this is only because that is the only place they can spawn, and they will often wander out into the dark."}
]},{
"title":"Sheep",
"img":"Sheep.png",
"viewController":"ItemViewController",
"sections":[
{"img":"Sheep_Large_1.png","title":"Sheep"},
{"img":"Sheep_Large_2.png","title":"Shorn Sheep"},
{"content":"<b>Health</b><br/>Survival Test: <fh/><fh/><hh/> <br/>Other: <fh/><fh/><fh/><fh/><fh/> <br/><br/><b>Spawn</b><br/>Grass blocks, light level 9+.<br/><br/><b>Scorepoints</b><br/>10"},
{"title":"Info","content":"Sheep are passive mobs that first appeared in Survival Test mode. The main purpose of sheep is to supply wool; a building material. Sheep are 1.25 blocks tall, 0.625 blocks wide and 1.4375 blocks long."},
{"title":"Behavior","content":"Sheep wander around aimlessly. When they come to an obstacle they will often try to breach it by jumping, which makes for some odd behavior when at obstacles they cannot overcome. They will make no attempt to stay out of water, and a common sight is several sheep bouncing up and down in the water. Sheep often spawn in groups of 2-8. Like all other passive mobs, they move entirely randomly, and although it can appear that they are attracted to light, this is not the case. It is a common sight to see passive mobs clustered in lit areas at night, but this is only because that is the only place they can spawn, and they will often wander out into the dark. Differently colored sheep act exactly the same as their white counterparts."}]
},{
"title":"Cow",
"img":"Cow.png",
"viewController":"ItemViewController",
"sections":[
{"img":"Cow_Large.png","title":"Cow"},
{"content":"<b>Health</b><br/>Alpha and Beta: <fh/><fh/><fh/><fh/><fh/> <br/><br/><b>Spawn</b><br/>Grass blocks, light level 9+."},
{"title":"Info","content":"Cows are passive mobs that first appeared in Alpha. Their main value is as a source of leather which can be used to make the lowest tier armor. They are 1.6875 blocks tall, 0.625 blocks wide and 1.5 blocks long."},
{"title":"Behavior","content":"Cows spawn in groups of 4-12 individuals and proceed to roam aimlessly. Cows will jump up small inclines, and frequently cows may be seen bouncing up hillsides. This may lead to their demise, as cows don't pay attention to long falls and often plummet to their deaths. Like all other passive mobs, they move entirely randomly, and although it can appear that they are attracted to light, this is not the case. It is a common sight to see passive mobs clustered in lit areas at night, but this is only because that is the only place they can spawn, and they will ofter wander out into the dark. They will make no attempt to stay out of water, and may often be seen splashing about in oceans and lakes."}]
},{
"title":"Chicken",
"img":"Chicken.png",
"viewController":"ItemViewController",
"sections":[
{"img":"Chicken_Large.png","title":"Chicken"},
{"content":"<b>Health</b><br/>All: <fh/><fh/> <br/><br/><b>Spawn</b><br/>Grass blocks, light level 9+. Or from a thrown egg (1/8 chance)."},
{"title":"Info","content":"Chickens are passive mobs that first appeared in Alpha mode. The main purpose of chickens is to supply feathers and eggs, essential for arrows and cakes respectively. Chickens are 0.875 blocks tall, 0.5 blocks wide and 0.8125 blocks long."},
{"title":"Behavior","content":"Chickens wander around aimlessly. They will make no attempt to stay out of water, and a common sight is several chickens bouncing up and down in the water. If you stand near a chicken, it will turn its head towards you for a few seconds, then resume its wandering. They appear to be drawn to caves, since they move more easily down ledges than up them. Since the Beta update they seem to be the most common mob. Chickens often spawn alone, but can spawn in groups of 1-4. Like all other passive mobs, they move entirely randomly, and although it can appear that they are attracted to light, this is not the case. It is a common sight to see passive mobs clustered in lit areas at night, but this is because that is the only place they can spawn, and they will often wander out into the dark. Like most other mobs, they also cannot jump over fences.<br/><br/>Chickens can also lay eggs which you can throw at enemies or used as an ingredient in cakes. Since the Beta 1.0 update on December 20, Chickens have a 1/8 chance of being spawned from a thrown egg. When thrown at a block, the egg breaks, which makes no sound, but the throw itself makes a sound which happens to be the same as a thrown snowball. If you throw an egg, a chick won't appear, but just a full-sized chicken. When egg farming, chickens seem to be attracted to the door."}]
},{
"title":"Squid",
"img":"Squid.png",
"viewController":"ItemViewController",
"sections":[
{"img":"Squid_Large.png","title":"Squid"},
{"content":"<b>Health</b><br/>Beta: <fh/><fh/><fh/><fh/><fh/> <br/><br/><b>Spawn</b><br/>Any depth water, any light level."},
{"title":"Info","content":"Squid are the first water mob in Minecraft. They are 8-armed passive mobs introduced in the Beta 1.2 update. Squid are found in water of any depth in any location, and drop ink sacs when killed. They spawn on any difficulty and do not attack, akin to the other passive mobs found on land."},
{"title":"Behavior","content":"When moving about, the squid's tentacles open and close, giving them an appearance of pushing themselves forward. Squid swim around aimlessly, and do not deliberately interact with the player.<br/><br/>When forced onto land, squid become immobile. They take fall damage and burn like any land mob. However, they cannot drown.<br/><br/>Unlike any other mobs, squid are capable of freely swimming up a waterfall.<br/><br/>Squid don't disappear when you go far from it, log out, or restart the server. This makes a squid a good pet which you can keep in your aquarium."}]
}
]}